Planning - 11

The player, group, or guild that takes advantage of game time mechanics as well as terrain will be the victor.

Players: One should know all game mechanics as they apply to PVP and PVE to include such things as line of sight, effective attack and defense range, stealth, time of day, high point of terrain, ambush points, buildings and foliage.

Designers: Games must build upon natural terrain as well as physical obstacles that can provide unique advantages and disadvantages for players. Time of day is often overlooked as a method to provide for players a unique disadvantage. Night in a game should always limit the distance a player can perceive while during day, the source of light, should blind the player while looking into it. The more options there are available in the game, the better the experience for the players.

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