3/01/2012

Weak Points and Strong - 22

Attacks should be like water; their course should follow the natural flow of events and change to meet each demand. As terrain changes, so do foes, and the flow of the tactics should be like water. 

Players: Battle in an MMO is a constant process of change, from one tactic to another. Players, groups, and leaders must be able to change from tactic to tactic without stopping. When they have stopped, they have lost their ability to change victory. In this way, battle in an MMO is never done until victory is obtained, therefore, never stop.

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