When a guild has penetrated into enemy territory, but only a short distance, it is mastered ground.
Players: Territory taken just outside of the home territory can be seen as an extension of the home territory. Because there is a safe territory just behind, players can take advantage of a quick escape route. This is especially important when the route for escape is always present. If the escape route is not easily defended, players must ensure a continued watch for the route or they may succumb to flanking or ambush.
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