The Game Environment - 8

Ground that is hard to traverse is difficult ground.

Players: Often this type of ground involves vertical changes, or choke points where players must jump their character to a new ledge or cliff. This can also mean dropping down from a protected point to an unprotected area to move, or moving through terrain that slows the players. Whenever a player must take a risk to move from one area to another, difficulty is introduced to both attacking and defending forces.

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