9/30/2013

The Game Environment - 64

Take what the enemy holds dear, and position yourself so that the enemy arrives at the time of your choosing.

Players: If a group takes a favorable position, but there is no enemy, the advantage gained cannot be used for any practical purpose.

9/28/2013

9/26/2013

The Game Environment - 62

MMO leaders must be stern to their subordinates, so that they may always control the situation.

Players: Stern in this case means to establish the leadership position. Strong leaders make clear their expectations and what is required of their members. Weak leaders allow those below them to sway their decisions without regard to the bigger picture.

9/24/2013

The Game Environment - 61

From the beginning, a new leader in an MMO must set the standards for conduct, and must lay down the expectations of followers clearly.

9/22/2013

The Game Environment - 60

A group must be persistent in attacking the enemy from all sides, thus ensuring the ability to kill the leader.

9/20/2013

The Game Environment - 59

A leader must know the enemy’s purpose, and feign adherence to it.

Players: By showing the enemy what they want to see, and feigning weakness, a leader has captured the enemy’s thoughts and can use them as a weapon.

9/18/2013

The Game Environment - 58

When players are put into a position of danger and are wrecked with the potential for loss, they are in the correct position to obtain victory.

Players: It is essential to place players in difficult situations regarding mastery of the MMO they are playing. Without challenges, players become lax in their duties and their responsibilities to other players through the course of the MMO. It is an inherent duty of leaders to place players in situations that make them learn and progress both as an individual player, but as part of the broader game community. Mastery of the game is essential and cannot be accomplished by individual players without influence from leaders and other players. Additionally, dangerous situations for the player mentally prepares them for future challenges.

9/11/2013

Edward Meade Earle on Grand Strategy

Strategy is the art of controlling and utilizing the resources of a nation-or a coalition of nations-including its armed forces, to the end that its vital interests shall be effectively promoted and secured against enemies, actual, potential, or merely presumed. The highest type of strategy-sometimes called grand strategy-is that which so integrates the policies and armaments of the nation that resort to war is either rendered unnecessary or is undertaken with the maximum chance of victory.
Edward Mead Earle, Makers of Modern Strategy

9/05/2013

Michael E. Porter on Strategy

The essence of strategy is choosing what not to do.
Michael E. Porter

9/03/2013

Baltasar Gracián, The Art of Worldly Wisdom

Never open the door to a lesser evil, for other and greater ones invariably slink in after it.
Baltasar Gracián, The Art of Worldly Wisdom