4/24/2015

The Rise of the Mobile MMORPG

A number of producers have started bringing to the MMORPG genre mobile. What does this mean for the future?

Mobile games are generally free to play, and make their money off cosmetic or pay to win subsidization. This is a scary thought for the future of MMORPGs, if what was once an incredibly challenging (both via critical thinking and logistically with a group of people) becomes an incredibly mindless, almost simplistic version of itself, will the MMORPG even survive on PCs or cease to exist as viable for future publishers?

As a secondary thought, what does this mean for the bandwidth and data over mobile networks? Is my phone going to now come to a halt because I can't use it due to the number of people playing games?

Here are some examples:

http://www.droidgamers.com/index.php/tablet-gaming/tablet-gaming-news/8901-ankama-will-be-bringing-an-official-dofus-mmorpg-game-to-tablets-soon

http://news.mmosite.com/content/2015-04-23/mobile_mmorpg_shakes_fidgets_new_update_makes_the_game_even_better.shtml

http://androidcommunity.com/celestia-broken-sky-mmorpg-rolls-out-of-beta-free-to-play-for-android-20150421/

At least Star Wars: Battlefront will keep me busy for quite awhile.

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