10/30/2015

Devilian Reviewed

I've ventured into the Alpha of Devilian; so far what I'm seeing is good. While the game is currently in alpha and closed beta tests, it is getting good reviews with some worries. I will try to explain as best I can the good and not so good to give a fair review, though I am not going to go into extreme detail about the game itself - you can get all the basic information via the game's website.

Graphics

The graphics of the game are really good and give the full field of a fantasy world.

Zoomed Out

Zoomed In

Evoker Devilian Form


Gameplay

If you've ever played Guild Wars (or GW, the original, not Guild Wars 2) you've played Devilian. Even down to the font on the screen, the gameplay is very similar to GW. From both PVE to PVP the game runs and feels the same,  you just don't have a large troop of NPCs following you around. But that is OK! You will run into other players and the game even rewards you for making friends (well at least inviting people to be your friends).

If you haven't played GW, the game is very similar to a Diablo-esque game, though you'll notice it doesn't move as quickly. You do get a mount fairly early on and the game has a wonderful auto-run feature which allows you to get up from the computer sometimes while travelling from place to place. This feature is thus far one of the best highlights of the game - no more figuring out how to go from A to B, the game takes care of it for you!

End game wraps around repeatable content and...yes you guessed it, guild war arenas. These range from 3v3 to 20v20 for now but I can only guess they will come up with inventive ways to help the game keep players active. The downside is PVP is all in Devilian form which lags a lot in its leveling process.

Quests

This game is full of them! From the missions, to daily quests, to repeatable content, you will never run out. In fact you'll find you've outleveled the content pretty quickly from level 30 on (max is currently 52) because you'll have so many quests to do!

UI

The UI is a standard UI that most MMOs use, but it has few customization options at the moment. I could see this being a problem for players who really want to set the screen up the way they desire most from a PVP point of view.

Story

Something about how you turn into a devil. No honestly, that is about it. If you've been playing MMOs and ARPGs for any appreciable amount of time, there is no story here that will keep your eyeballs glued to the quest text.

What Needs Work

Right now the most work involves getting the bonuses and gifts correct for Alpha players. Currently we only received the major titles and mount on our first character. Supposedly this will be fixed before release. I am not holding my breath - I will be making an Evoker first just in case this never comes to fruition. The bonuses do need to be applied across the board for all characters as the hefty $150 price tag for access justifies giving the players some love.

Speaking of Evokers - it is the only class to me that blends its skills well. The rest feel very clunky to play, and the pauses between skills are frustrating. For that reason I won't be rolling a second character until this issue is addressed.

Wrap Up

I'll give Devilian a solid PLAY. It may not be drastically new in the genre, but for a MMO title with some extras that games like Diablo 3 lack, it does have at least a much more open world, PVP, mounts, and the ability to take out a lot of mobs at once is always happening.

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